JavaScript and TypeScript course Β· Module 7: Advanced TypeScript

Access Modifiers (public, private, protected)

15 min read
In this lesson9

"Security in Jurassic Park is a matter of the highest importance," states John Hammond, president of InGen, firmly. "Some data and procedures must be accessible to all employees, others only to those with appropriate clearances, and still others are so critical that only top management has access to them."

Just like in Jurassic Park, in object-oriented programming, controlling access to class properties and methods is a fundamental aspect of good design. TypeScript offers three access modifiers that allow you to precisely define who can use specific class elements and to what extent: public, private, and protected.

Introduction to Access Modifiers

Access modifiers determine from which levels of code you can access a class's properties and methods:

  1. public - accessible from anywhere in the code (default)
  2. private - accessible only within the class itself
  3. protected - accessible within the class and inheriting classes

Let's see how these modifiers work in practice by implementing a dinosaur management system in Jurassic Park.

The public Modifier

Elements marked as public are accessible from anywhere in the code - both inside the class and on its instances. This is the default access modifier in TypeScript - if you don't specify any modifier, the element will automatically be marked as public.

1class Dinosaur {
2  // Public properties
3  public nazwa: string;
4  public gatunek: string;
5  public wiek: number;
6
7  constructor(nazwa: string, gatunek: string, wiek: number) {
8    this.nazwa = nazwa;
9    this.gatunek = gatunek;
10    this.wiek = wiek;
11  }
12
13  // Public method
14  public displayInfo(): void {
15    console.log(`${this.nazwa}: ${this.gatunek}, ${this.wiek} years old`);
16  }
17}
18
19// Creating an instance
20const rex = new ParkDinosaur("Rex", "Tyrannosaurus", 7);
21
22// Accessing public properties and methods from outside the class
23console.log(rex.nazwa);  // "Rex" - access to public property
24rex.wiek = 8;  // Modifying a public property
25rex.displayInfo();  // Calling a public method

Public properties and methods are like publicly available information in the park - for example, the park map, opening hours, or restroom locations. Everyone can use them without restrictions.

The private Modifier

Elements marked as private are accessible only within the class where they were defined. This encapsulation allows you to hide internal implementation details and prevents accidental state modifications from outside the class.

1class HealthDiagnosis {
2  // Private properties
3  private id: string;
4  private testResults: Record<string, number>;
5  private notes: string;
6  public healthStatus: "healthy" | "sick" | "critical";
7
8  constructor(id: string) {
9    this.id = id;
10    this.testResults = {};
11    this.notes = "";
12    this.healthStatus = "healthy";
13  }
14
15  // Private method - used only inside the class
16  private analyzeResults(): "healthy" | "sick" | "critical" {
17    // Complex logic for analyzing test results
18    const bodyTemperature = this.testResults["bodyTemperature"] || 37;
19    const leukocyteLevel = this.testResults["leukocyteLevel"] || 7000;
20
21    if (bodyTemperature > 40 || leukocyteLevel > 15000) {
22      return "critical";
23    } else if (bodyTemperature > 38.5 || leukocyteLevel > 11000) {
24      return "sick";
25    } else {
26      return "healthy";
27    }
28  }
29
30  // Public methods using private properties
31  public addTestResult(name: string, value: number): void {
32    this.testResults[name] = value;
33    this.healthStatus = this.analyzeResults();  // Calling a private method
34  }
35
36  public addNote(note: string): void {
37    this.notes += note + "\n";
38  }
39
40  public getReport(): string {
41    return `
42      ID: ${this.id}
43      Health status: ${this.healthStatus}
44      Notes: ${this.notes || "None"}
45    `;
46  }
47}
48
49// Creating an instance
50const raptorDiagnosis = new HealthDiagnosis("VL-001");
51
52// Using the public API
53raptorDiagnosis.addTestResult("bodyTemperature", 39.2);
54raptorDiagnosis.addTestResult("leukocyteLevel", 12500);
55raptorDiagnosis.addNote("Symptoms of viral infection");
56
57console.log(raptorDiagnosis.healthStatus);  // "sick" - access to public property
58console.log(raptorDiagnosis.getReport());  // Calling a public method
59
60// Attempting to access private elements
61// console.log(raptorDiagnosis.id);  // Error: Property 'id' is private
62// console.log(raptorDiagnosis.testResults);  // Error: Property 'testResults' is private
63// raptorDiagnosis.analyzeResults();  // Error: Property 'analyzeResults' is private

Private properties and methods are like restricted procedures in the genetics laboratory - only authorized laboratory personnel (class methods) have access to them, while for the rest of the staff they are hidden for security reasons.

The protected Modifier

Elements marked as protected are accessible within the class where they were defined and in inheriting classes. This allows creating class hierarchies where derived classes have access to protected elements of the base class, but these elements remain inaccessible from outside the class hierarchy.

1// Base class
2class Animal {
3  // Protected properties
4  protected id: string;
5  protected species: string;
6  protected weight: number;
7  protected health: number;  // 0-100
8
9  constructor(id: string, species: string, weight: number) {
10    this.id = id;
11    this.species = species;
12    this.weight = weight;
13    this.health = 100;
14  }
15
16  // Protected method
17  protected modifyHealth(change: number): void {
18    this.health = Math.max(0, Math.min(100, this.health + change));
19  }
20
21  // Public method
22  public displayStatus(): string {
23    return `${this.species} (${this.id}): Weight: ${this.weight}kg, Health: ${this.health}%`;
24  }
25}
26
27// Inheriting class
28class Dinosaur extends Animal {
29  public name: string;
30  private aggressionLevel: number;  // 0-10
31
32  constructor(id: string, species: string, name: string, weight: number) {
33    super(id, species, weight);
34    this.name = name;
35    this.aggressionLevel = 5;
36  }
37
38  // Method using protected elements from the base class
39  public feed(amount: number): void {
40    this.modifyHealth(amount * 5);  // Access to protected method from base class
41    this.aggressionLevel = Math.max(0, this.aggressionLevel - 1);
42    console.log(`${this.name} has been fed. New health level: ${this.health}%`);
43  }
44
45  public takeDamage(amount: number): void {
46    this.modifyHealth(-amount);  // Access to protected method from base class
47    this.aggressionLevel = Math.min(10, this.aggressionLevel + 2);
48    console.log(`${this.name} took damage. New health level: ${this.health}%`);
49  }
50
51  // Overriding base method using protected properties
52  public displayStatus(): string {
53    return `${this.name} (${this.species}): Weight: ${this.weight}kg, Health: ${this.health}%, Aggression: ${this.aggressionLevel}/10`;
54  }
55}
56
57// Inheriting class with modification of protected property
58class MarineDinosaur extends Animal {
59  private divingDepth: number;
60
61  constructor(id: string, species: string, weight: number, divingDepth: number) {
62    super(id, species, weight);
63    this.divingDepth = divingDepth;
64
65    // Modifying a protected property in the constructor
66    this.health = 90;  // Marine dinosaurs start with lower health
67  }
68
69  public swim(time: number): void {
70    // Using a protected method
71    this.modifyHealth(time > 10 ? -10 : 5);
72
73    console.log(`Marine dinosaur ${this.id} swam for ${time} minutes at a depth of ${this.divingDepth}m`);
74    console.log(`New health level: ${this.health}%`);
75  }
76}
77
78// Creating instances
79const velociraptor = new Dinosaur("VL-002", "Velociraptor", "Blue", 150);
80const mosasaur = new MarineDinosaur("MS-001", "Mosasaurus", 15000, 50);
81
82// Using public methods
83velociraptor.feed(2);
84velociraptor.takeDamage(15);
85console.log(velociraptor.displayStatus());
86
87mosasaur.swim(15);
88console.log(mosasaur.displayStatus());
89
90// Attempting to access protected elements
91// console.log(velociraptor.id);  // Error: Property 'id' is protected
92// console.log(mosasaur.health);  // Error: Property 'health' is protected
93// velociraptor.modifyHealth(50);  // Error: Property 'modifyHealth' is protected

Protected properties and methods are like the park's security procedures - only authorized employees and their subordinates (base class and inheriting classes) have access to them, but not the park's guests (external code).

Constructor and Access Modifiers

TypeScript offers a special syntax for constructors that allows you to declare properties directly with access modifiers in constructor parameters. This is a shorthand notation that avoids code repetition.

1// Traditional notation
2class ParkEmployee {
3  private id: string;
4  public firstName: string;
5  public lastName: string;
6  protected accessLevel: number;
7
8  constructor(id: string, firstName: string, lastName: string, accessLevel: number) {
9    this.id = id;
10    this.firstName = firstName;
11    this.lastName = lastName;
12    this.accessLevel = accessLevel;
13  }
14}
15
16// Shorthand notation with modifiers in constructor parameters
17class ParkEmployeeShorthand {
18  constructor(
19    private id: string,
20    public firstName: string,
21    public lastName: string,
22    protected accessLevel: number
23  ) {}  // Empty constructor body - everything has already been initialized
24}
25
26// Both notations work identically
27const employee1 = new ParkEmployee("EMP-001", "John", "Hammond", 10);
28const employee2 = new ParkEmployeeShorthand("EMP-002", "Ellie", "Sattler", 8);
29
30console.log(employee1.firstName, employee1.lastName);  // "John Hammond"
31console.log(employee2.firstName, employee2.lastName);  // "Ellie Sattler"
32
33// console.log(employee1.id);  // Error: Property 'id' is private
34// console.log(employee2.id);  // Error: Property 'id' is private

This shorthand syntax is especially useful in simple classes with many properties, as it reduces the amount of repetitive code.

Encapsulation and the Accessor Pattern (Getters and Setters)

One of the main reasons for using access modifiers is encapsulation - hiding implementation details and providing only a controlled interface for interacting with the class. Part of this approach is using getters and setters - special methods that control access to properties.

1class EnclosureSecurity {
2  // Private properties
3  private _fenceStatus: "active" | "inactive" | "under_repair";
4  private _batteryChargeLevel: number;  // 0-100
5  private _lastInspection: Date;
6  private _eventLog: string[];
7
8  constructor() {
9    this._fenceStatus = "active";
10    this._batteryChargeLevel = 100;
11    this._lastInspection = new Date();
12    this._eventLog = ["System started: " + new Date().toISOString()];
13  }
14
15  // Getters - controlled read access to private properties
16  get fenceStatus(): "active" | "inactive" | "under_repair" {
17    this.addLog("Fence status read");
18    return this._fenceStatus;
19  }
20
21  get batteryChargeLevel(): number {
22    this.addLog("Battery charge level read");
23    return this._batteryChargeLevel;
24  }
25
26  get lastInspection(): Date {
27    return new Date(this._lastInspection.getTime());  // Defensive copy
28  }
29
30  get securityReport(): string {
31    this.addLog("Security report generated");
32    return `
33      Fence status: ${this._fenceStatus}
34      Battery charge level: ${this._batteryChargeLevel}%
35      Last inspection: ${this._lastInspection.toLocaleDateString()}
36      Number of events in log: ${this._eventLog.length}
37    `;
38  }
39
40  // Setters - controlled write access to private properties
41  set fenceStatus(newStatus: "active" | "inactive" | "under_repair") {
42    this.addLog(`Changed fence status from ${this._fenceStatus} to ${newStatus}`);
43    this._fenceStatus = newStatus;
44
45    if (newStatus === "inactive") {
46      this.startSecurityProcedures();
47    }
48  }
49
50  // This setter contains validation logic
51  set batteryChargeLevel(newLevel: number) {
52    if (newLevel < 0 || newLevel > 100) {
53      throw new Error("Battery charge level must be between 0 and 100");
54    }
55
56    const oldValue = this._batteryChargeLevel;
57    this._batteryChargeLevel = newLevel;
58    this.addLog(`Changed battery charge level from ${oldValue}% to ${newLevel}%`);
59
60    if (newLevel < 20) {
61      this.addLog("WARNING: Low battery level!");
62    }
63  }
64
65  // Private helper method
66  private addLog(message: string): void {
67    this._eventLog.push(`${new Date().toISOString()}: ${message}`);
68  }
69
70  // Private business method
71  private startSecurityProcedures(): void {
72    this.addLog("ALERT: Emergency procedures activated!");
73    // Emergency handling logic
74  }
75
76  // Public method
77  public performInspection(): void {
78    this._lastInspection = new Date();
79    this.addLog("Fence inspection performed");
80    this._batteryChargeLevel = 100;
81    this._fenceStatus = "active";
82  }
83
84  // Public method
85  public getEventLog(): string[] {
86    // We return a copy to prevent modification of the original log
87    return [...this._eventLog];
88  }
89}
90
91// Using the class
92const security = new EnclosureSecurity();
93
94// Using getters
95console.log("Fence status:", security.fenceStatus);
96console.log("Battery level:", security.batteryChargeLevel);
97
98// Using setters
99security.fenceStatus = "under_repair";
100security.batteryChargeLevel = 85;
101
102// Using public methods
103security.performInspection();
104
105// Attempting to set an invalid value
106try {
107  security.batteryChargeLevel = 110;  // Will throw an error
108} catch (e) {
109  console.error(e.message);
110}
111
112// Reading the report and logs
113console.log(security.securityReport);
114console.log("Event history:");
115security.getEventLog().forEach((log, i) => {
116  console.log(`${i + 1}. ${log}`);
117});

Using getters and setters provides greater control over data access:

  • We can add validation logic before changing a value
  • We can perform additional operations when accessing data
  • We can return defensive copies of objects to prevent accidental modifications
  • We can log data access

Practical Example: Dinosaur Management System

Below is a comprehensive example of a dinosaur management system that uses all the discussed access modifiers to create a well-organized object-oriented architecture:

1// Types and interfaces
2type DinosaurHealthStatus = "healthy" | "sick" | "in treatment" | "sedated" | "deceased";
3type DietType = "carnivore" | "herbivore" | "omnivore";
4
5interface IMonitoring {
6  startMonitoring(): void;
7  stopMonitoring(): void;
8  getMonitoringStatus(): string;
9}
10
11// Abstract base class
12abstract class ParkAnimal {
13  // Properties with different access modifiers
14  private _id: string;
15  protected _species: string;
16  protected _age: number;
17  protected _weight: number;
18  protected _status: DinosaurHealthStatus;
19  private _creationDate: Date;
20  private _lastUpdate: Date;
21
22  constructor(id: string, species: string, age: number, weight: number) {
23    this._id = id;
24    this._species = species;
25    this._age = age;
26    this._weight = weight;
27    this._status = "healthy";
28    this._creationDate = new Date();
29    this._lastUpdate = new Date();
30  }
31
32  // Getters
33  get id(): string {
34    return this._id;
35  }
36
37  get species(): string {
38    return this._species;
39  }
40
41  get age(): number {
42    return this._age;
43  }
44
45  get weight(): number {
46    return this._weight;
47  }
48
49  get status(): DinosaurHealthStatus {
50    return this._status;
51  }
52
53  // Setter with value checking and date update
54  set status(newStatus: DinosaurHealthStatus) {
55    if (this._status !== newStatus) {
56      this._status = newStatus;
57      this._lastUpdate = new Date();
58      this.logStatusChange(newStatus);
59    }
60  }
61
62  // Protected method accessible to inheriting classes
63  protected updateWeight(newWeight: number): void {
64    if (newWeight > 0) {
65      this._weight = newWeight;
66      this._lastUpdate = new Date();
67    } else {
68      throw new Error("Weight must be greater than zero.");
69    }
70  }
71
72  // Private method accessible only within this class
73  private logStatusChange(newStatus: DinosaurHealthStatus): void {
74    console.log(`[${new Date().toISOString()}] Status change ${this._id}: ${nowyStatus}`);
75  }
76
77  // Abstract method - every inheriting class must implement it
78  abstract getClinicalDescription(): string;
79
80  // Public method
81  public getBasicData(): string {
82    return `ID: ${this._id} | Species: ${this._gatunek} | Age: ${this._wiek} years | Weight: ${this._weight} kg | Status: ${this._status}`;
83  }
84}
85
86// Inheriting class
87class ParkDinosaur extends ParkAnimal implements IMonitoring {
88  // Private properties specific to dinosaurs
89  private _diet: DietType;
90  private _aggressionLevel: number; // 1-10
91  private _isMonitored: boolean;
92  private _lastMeal: Date | null;
93  private _assignedEnclosure: string | null;
94
95  constructor(
96    id: string,
97    gatunek: string,
98    wiek: number,
99    weight: number,
100    diet: DietType,
101    aggressionLevel: number
102  ) {
103    super(id, gatunek, wiek, weight);
104    this._diet = diet;
105    this._aggressionLevel = this.validateAggressionLevel(poziomAgresji);
106    this._isMonitored = false;
107    this._lastMeal = null;
108    this._assignedEnclosure = null;
109  }
110
111  // Implementation of abstract method
112  getClinicalDescription(): string {
113    let description = `Dinosaur ${this.gatunek} (ID: ${this.id})\n`;
114    description += `Status zdrowotny: ${this.status}\n`;
115    description += `Age: ${this.wiek} lat, Weight: ${this.weight} kg\n`;
116    description += `Diet: ${this._dieta}\n`;
117    description += `Aggression level: ${this._aggressionLevel}/10\n`;
118    description += `Last meal: ${this._lastMeal ? this._lastMeal.toLocaleString() : "No data"}\n`;
119
120    return description;
121  }
122
123  // Implementation of IMonitorowania interface
124  startMonitoring(): void {
125    this._isMonitored = true;
126    console.log(`Monitoring started for dinosaura ${this.id}`);
127  }
128
129  stopMonitoring(): void {
130    this._isMonitored = false;
131    console.log(`Monitoring stopped for dinosaura ${this.id}`);
132  }
133
134  getMonitoringStatus(): string {
135    return this._isMonitored ? "Active" : "Inactive";
136  }
137
138  // Public methods specific to dinosaurs
139  public feed(amount: number): void {
140    if (amount <= 0) {
141      throw new Error("Food amount must be greater than zero.");
142    }
143
144    const weightGain = this._dieta === "carnivore" ? amount * 0.3 : amount * 0.2;
145    this.updateWeight(this.weight + weightGain);
146
147    this._lastMeal = new Date();
148    this._aggressionLevel = this.validateAggressionLevel(this._aggressionLevel - 1);
149
150    console.log(`Dinosaur ${this.id} was fed. New weight: ${this.weight} kg`);
151  }
152
153  public assignToEnclosure(enclosureCode: string): void {
154    this._assignedEnclosure = enclosureCode;
155    console.log(`Dinosaur ${this.id} was assigned to enclosure ${enclosureCode}`);
156  }
157
158  public sedate(): void {
159    this.status = "sedated";
160    this._aggressionLevel = 1;
161    console.log(`Dinosaur ${this.id} was sedated`);
162  }
163
164  public wake(): void {
165    if (this.status === "sedated") {
166      this.status = "zdrowy";
167      this._aggressionLevel = this.validateAggressionLevel(this._aggressionLevel + 2);
168      console.log(`Dinosaur ${this.id} was awakened`);
169    }
170  }
171
172  // Getters and setters
173  get dieta(): TypDiety {
174    return this._dieta;
175  }
176
177  get poziomAgresji(): number {
178    return this._aggressionLevel;
179  }
180
181  get lastMeal(): Date | null {
182    return this._lastMeal ? new Date(this._lastMeal.getTime()) : null;
183  }
184
185  get przypisanyWybieg(): string | null {
186    return this._assignedEnclosure;
187  }
188
189  set poziomAgresji(poziom: number) {
190    this._aggressionLevel = this.validateAggressionLevel(poziom);
191  }
192
193  // Private helper method
194  private validateAggressionLevel(poziom: number): number {
195    return Math.max(1, Math.min(10, poziom));
196  }
197}
198
199// Using the system
200function testDinosaurManagementSystem() {
201  // Creating dinosaurs
202  const trex = new Dinosaur("T-REX-01", "Tyrannosaurus Rex", 8, 7500, "carnivore", 9);
203  const stegosaurus = new Dinosaur("STEG-01", "Stegosaurus", 12, 5000, "herbivorous", 4);
204
205  // Displaying basic information
206  console.log("=== DANE PODSTAWOWE ===");
207  console.log(trex.getBasicData());
208  console.log(stegosaurus.getBasicData());
209
210  // Operations on dinosaurs
211  trex.feed(50);
212  trex.assignToEnclosure("CARNIVORE-A");
213  trex.startMonitoring();
214
215  stegosaurus.feed(80);
216  stegosaurus.assignToEnclosure("HERBIVORE-B");
217
218  // Status change
219  trex.status = "w leczeniu";
220  stegosaurus.sedate();
221
222  // Getting clinical reports
223  console.log("\n=== RAPORTY KLINICZNE ===");
224  console.log(trex.pobierzOpisKliniczny());
225  console.log(stegosaurus.pobierzOpisKliniczny());
226
227  // Monitoring status
228  console.log("\n=== STATUS MONITOROWANIA ===");
229  console.log(`T-Rex monitoring: ${trex.pobierzStatusMonitorowania()}`);
230  console.log(`Stegozaur monitoring: ${stegosaurus.pobierzStatusMonitorowania()}`);
231
232  // Attempting to access private/protected elements
233  // The following lines would cause a compilation error:
234  // console.log(trex._id);  // Error: Property '_id' is private
235  // console.log(trex._gatunek);  // Error: Property '_gatunek' is protected
236  // trex.logZmianyStatusu("zdrowy");  // Error: Property 'logZmianyStatusu' is private
237  // trex.validateAggressionLevel(5);  // Error: Property 'validateAggressionLevel' is private
238}
239
240// Running the test
241testDinosaurManagementSystem();

In the example above:

  1. Abstract base class (ParkAnimal) defines common properties and behaviors for all animals in the park
  2. Private properties (_id, _dataUtworzenia, _lastUpdate) are accessible only within the class
  3. Protected properties (_gatunek, _wiek, _weight, _status) are accessible in the base class and inheriting classes
  4. Public getters and setters provide controlled access to properties
  5. Private methods (logZmianyStatusu, validateAggressionLevel) are used as helper implementations accessible only within the class
  6. Protected methods (updateWeight) are accessible to inheriting classes
  7. Abstract method (pobierzOpisKliniczny) enforces implementation in inheriting classes
  8. Interface (IMonitorowania) defines a contract that the Dinosaur class must implement

When and How to Use Access Modifiers

Choosing the appropriate access modifier depends on the specific use case, but there are a few general rules:

  1. Use private for:

    • Internal implementation details
    • Data that should never be accessible outside the class
    • Helper methods that are not part of the public API
    • Properties that should only be modified through controlled setters
  2. Use protected for:

    • Properties and methods that need to be accessible in inheriting classes
    • Implementations that can be extended or overridden in derived classes
    • Data that is common to the entire class hierarchy but should not be accessible from outside
  3. Use public for:

    • Elements that form the public API interface of the class
    • Methods that need to be accessible to all users of the class
    • Properties that can be safely read or modified from outside

Summary

Access modifiers in TypeScript are a key tool for implementing good object-oriented design principles such as encapsulation, inheritance, and polymorphism. They allow precise control over access to class properties and methods, which promotes creating secure, modular, and maintainable code.

Just like in Jurassic Park, where the security system requires different access levels, a well-designed object-oriented system uses access modifiers to ensure that each element is accessible only to those who should actually have access to it.

John Hammond would summarize it briefly: "In Jurassic Park and in programming - security is paramount. Access modifiers are like security zones in the park - public for everyone, protected for specialists, and private only for top-level management. That's the key to maintaining order and preventing... surprises."

Code for this lesson: index.ts
1// Access modifiers in TypeScript - Jurassic Park
2console.log("Jurassic Park security system");
3console.log("Demonstration of access modifiers: public, private, protected\n");
4
5// ===========================================
6// 1. Basic access modifiers
7// ===========================================
8console.log("=== 1. ACCESS MODIFIERS ===");
9
10class BasicDinosaur {
11  // public - accessible from everywhere (default)
12  public name: string;
13  public species: string;
14
15  // private - accessible only in this class
16  private dnaSequence: string;
17  private securityCode: number;
18
19  // protected - accessible in this class and inheriting classes
20  protected age: number;
21  protected habitat: string;
22
23  constructor(name: string, species: string, dnaSequence: string) {
24    this.name = name;
25    this.species = species;
26    this.dnaSequence = dnaSequence;
27    this.securityCode = Math.floor(Math.random() * 10000);
28    this.age = 0;
29    this.habitat = "Enclosure";
30  }
31
32  // Public method
33  public getBasicInfo(): string {
34    return `${this.name} (${this.species})`;
35  }
36
37  // Private method
38  private validateDNA(): boolean {
39    return this.dnaSequence.length > 10;
40  }
41
42  // Protected method
43  protected calculateMaturity(): string {
44    if (this.age < 5) return "Young";
45    if (this.age < 15) return "Adult";
46    return "Old";
47  }
48
49  // Public access to private functionality
50  public isDNAValid(): boolean {
51    return this.validateDNA();
52  }
53
54  // Method with controlled access to private data
55  public getSecureInfo(accessCode: number): string | null {
56    if (accessCode === this.securityCode) {
57      return `DNA: ${this.dnaSequence.substring(0, 5)}...`;
58    }
59    return null;
60  }
61}
62
63const basicDino = new BasicDinosaur("Rex", "T-Rex", "ATCGATCGATCG");
64
65console.log("Basic info:", basicDino.getBasicInfo());
66console.log("Public fields:");
67console.log("  Name:", basicDino.name);
68console.log("  Species:", basicDino.species);
69
70console.log("DNA valid:", basicDino.isDNAValid());
71
72// These won't work - TypeScript compilation errors:
73// console.log(basicDino.dnaSequence); // Error: private
74// console.log(basicDino.age); // Error: protected
75// basicDino.validateDNA(); // Error: private method
76
77console.log("\n");
78
79// ===========================================
80// 2. Inheritance and modifiers
81// ===========================================
82console.log("=== 2. INHERITANCE AND MODIFIERS ===");
83
84class CarnivorousDinosaur extends BasicDinosaur {
85  private huntingExperience: number;
86  protected packSize: number;
87
88  constructor(name: string, species: string, dnaSequence: string) {
89    super(name, species, dnaSequence);
90    this.huntingExperience = 0;
91    this.packSize = 1;
92  }
93
94  // Access to protected fields from base class
95  public setAge(newAge: number): void {
96    this.age = newAge; // OK - protected in the base class
97    console.log(`${this.name} is now ${this.age} years old`);
98  }
99
100  public getMaturityStatus(): string {
101    // Access to protected method from base class
102    return `${this.name} is ${this.calculateMaturity()}`;
103  }
104
105  // Overriding a protected method
106  protected calculateMaturity(): string {
107    const baseMaturity = super.calculateMaturity();
108    const huntingLevel = this.huntingExperience > 10 ? "Experienced hunter" : "Beginner";
109    return `${baseMaturity} - ${huntingLevel}`;
110  }
111
112  public hunt(): string {
113    this.huntingExperience++;
114    return `${this.name} is hunting! Experience: ${this.huntingExperience}`;
115  }
116
117  // Cannot access private fields from base class
118  // public getDNA(): string {
119  //   return this.dnaSequence; // Error: private in base class
120  // }
121}
122
123const carnivoreDino = new CarnivorousDinosaur("Blue", "Velociraptor", "GCTAGCTAGCTA");
124carnivoreDino.setAge(8);
125console.log("Maturity status:", carnivoreDino.getMaturityStatus());
126console.log("Hunting:", carnivoreDino.hunt());
127
128console.log("\n");
129
130// ===========================================
131// 3. Encapsulation of sensitive data
132// ===========================================
133console.log("=== 3. ENCAPSULATION OF SENSITIVE DATA ===");
134
135class SecureDinosaur {
136  public readonly id: string;
137  public name: string;
138
139  private dnaSequence: string;
140  private medicalHistory: string[];
141  private behaviorPatterns: Map<string, number>;
142
143  protected enclosureAccess: boolean;
144  protected emergencyProtocols: string[];
145
146  constructor(id: string, name: string, dna: string) {
147    this.id = id;
148    this.name = name;
149    this.dnaSequence = dna;
150    this.medicalHistory = [];
151    this.behaviorPatterns = new Map();
152    this.enclosureAccess = true;
153    this.emergencyProtocols = ["Tranquilizer", "Emergency Lock"];
154  }
155
156  // Controlled access to medical data
157  public addMedicalRecord(record: string, veterinarianCode: string): boolean {
158    if (this.validateVeterinarianAccess(veterinarianCode)) {
159      this.medicalHistory.push(`[${new Date().toISOString()}] ${record}`);
160      return true;
161    }
162    console.log("Unauthorized access to medical records");
163    return false;
164  }
165
166  public getMedicalHistory(veterinarianCode: string): string[] | null {
167    if (this.validateVeterinarianAccess(veterinarianCode)) {
168      return [...this.medicalHistory]; // A copy, not a reference
169    }
170    console.log("Unauthorized access to medical records");
171    return null;
172  }
173
174  // Controlled access to behavior patterns
175  public updateBehaviorPattern(pattern: string, intensity: number, researcherCode: string): boolean {
176    if (this.validateResearcherAccess(researcherCode)) {
177      this.behaviorPatterns.set(pattern, intensity);
178      console.log(`Behavior pattern '${pattern}' updated to ${intensity}`);
179      return true;
180    }
181    console.log("Unauthorized access to behavior data");
182    return false;
183  }
184
185  public getBehaviorAnalysis(researcherCode: string): string | null {
186    if (this.validateResearcherAccess(researcherCode)) {
187      const patterns = Array.from(this.behaviorPatterns.entries());
188      return patterns.map(([pattern, intensity]) => `${pattern}: ${intensity}`).join(", ");
189    }
190    console.log("Unauthorized access to behavior data");
191    return null;
192  }
193
194  // Private validation methods
195  private validateVeterinarianAccess(code: string): boolean {
196    return code === "VET-2023";
197  }
198
199  private validateResearcherAccess(code: string): boolean {
200    return code === "RESEARCH-2023";
201  }
202
203  // Public security methods
204  public getPublicInfo(): object {
205    return {
206      id: this.id,
207      name: this.name,
208      hasAccess: this.enclosureAccess,
209      lastUpdate: new Date().toISOString()
210    };
211  }
212}
213
214const secureDino = new SecureDinosaur("SEC-001", "Alpha", "CLASSIFIED-DNA");
215
216console.log("Public info:", secureDino.getPublicInfo());
217
218// Test access control
219console.log("\nVeterinary access test:");
220secureDino.addMedicalRecord("Routine checkup", "VET-2023"); // Authorized
221secureDino.addMedicalRecord("Vaccination", "FAKE-CODE"); // Unauthorized
222
223console.log("\nResearch access test:");
224secureDino.updateBehaviorPattern("Aggression", 7, "RESEARCH-2023"); // Authorized
225secureDino.updateBehaviorPattern("Calm", 3, "HACKER-CODE"); // Unauthorized
226
227console.log("\n");
228
229// ===========================================
230// 4. Builder pattern with access modifiers
231// ===========================================
232console.log("=== 4. BUILDER PATTERN WITH MODIFIERS ===");
233
234class DinosaurBuilder {
235  private dinosaur: {
236    name?: string;
237    species?: string;
238    diet?: string;
239    weight?: number;
240    dangerLevel?: number;
241  };
242
243  constructor() {
244    this.dinosaur = {};
245  }
246
247  public setName(name: string): DinosaurBuilder {
248    this.dinosaur.name = name;
249    return this;
250  }
251
252  public setSpecies(species: string): DinosaurBuilder {
253    this.dinosaur.species = species;
254    return this;
255  }
256
257  public setDiet(diet: string): DinosaurBuilder {
258    this.dinosaur.diet = diet;
259    return this;
260  }
261
262  public setWeight(weight: number): DinosaurBuilder {
263    this.dinosaur.weight = weight;
264    return this;
265  }
266
267  public setDangerLevel(level: number): DinosaurBuilder {
268    this.dinosaur.dangerLevel = level;
269    return this;
270  }
271
272  // Private validation
273  private validateDinosaur(): boolean {
274    const required = ['name', 'species', 'diet', 'weight', 'dangerLevel'];
275    return required.every(field => this.dinosaur[field as keyof typeof this.dinosaur] !== undefined);
276  }
277
278  public build(): CompleteDinosaur | null {
279    if (!this.validateDinosaur()) {
280      console.log("Validation failed - missing required fields");
281      return null;
282    }
283
284    return new CompleteDinosaur(
285      this.dinosaur.name!,
286      this.dinosaur.species!,
287      this.dinosaur.diet!,
288      this.dinosaur.weight!,
289      this.dinosaur.dangerLevel!
290    );
291  }
292}
293
294class CompleteDinosaur {
295  public readonly name: string;
296  public readonly species: string;
297  private readonly diet: string;
298  private readonly weight: number;
299  private readonly dangerLevel: number;
300
301  constructor(name: string, species: string, diet: string, weight: number, dangerLevel: number) {
302    this.name = name;
303    this.species = species;
304    this.diet = diet;
305    this.weight = weight;
306    this.dangerLevel = dangerLevel;
307  }
308
309  public getPublicProfile(): object {
310    return {
311      name: this.name,
312      species: this.species
313    };
314  }
315
316  public getDetailedInfo(securityClearance: number): object | null {
317    if (securityClearance >= this.dangerLevel) {
318      return {
319        name: this.name,
320        species: this.species,
321        diet: this.diet,
322        weight: this.weight,
323        dangerLevel: this.dangerLevel
324      };
325    }
326
327    console.log(`Insufficient security clearance. Required: ${this.dangerLevel}, Provided: ${securityClearance}`);
328    return null;
329  }
330}
331
332// Using Builder pattern
333const builder = new DinosaurBuilder();
334const completeDino = builder
335  .setName("Indominus Rex")
336  .setSpecies("Indominus Rex")
337  .setDiet("carnivore")
338  .setWeight(5500)
339  .setDangerLevel(10)
340  .build();
341
342if (completeDino) {
343  console.log("Public profile:", completeDino.getPublicProfile());
344  console.log("\nAccess attempt with clearance 5:", completeDino.getDetailedInfo(5));
345  console.log("Access attempt with clearance 10:", completeDino.getDetailedInfo(10));
346}
347
348console.log("\n");
349
350// ===========================================
351// 5. Permissions and roles system
352// ===========================================
353console.log("=== 5. PERMISSIONS AND ROLES SYSTEM ===");
354
355enum UserRole {
356  Visitor = 1,
357  Staff = 2,
358  Veterinarian = 3,
359  Researcher = 4,
360  Security = 5,
361  Administrator = 6
362}
363
364abstract class ParkUser {
365  protected name: string;
366  protected role: UserRole;
367  protected accessLevel: number;
368
369  constructor(name: string, role: UserRole) {
370    this.name = name;
371    this.role = role;
372    this.accessLevel = role;
373  }
374
375  public getName(): string {
376    return this.name;
377  }
378
379  public getRole(): string {
380    return UserRole[this.role];
381  }
382
383  // Abstract method - must be implemented in derived classes
384  public abstract canAccess(resource: string): boolean;
385
386  protected hasMinimumAccess(requiredLevel: number): boolean {
387    return this.accessLevel >= requiredLevel;
388  }
389}
390
391class ParkStaff extends ParkUser {
392  private department: string;
393
394  constructor(name: string, role: UserRole, department: string) {
395    super(name, role);
396    this.department = department;
397  }
398
399  public canAccess(resource: string): boolean {
400    const resourcePermissions: { [key: string]: number } = {
401      "public_areas": UserRole.Visitor,
402      "staff_rooms": UserRole.Staff,
403      "dinosaur_basic_info": UserRole.Staff,
404      "medical_records": UserRole.Veterinarian,
405      "research_data": UserRole.Researcher,
406      "security_systems": UserRole.Security,
407      "admin_panel": UserRole.Administrator
408    };
409
410    const requiredLevel = resourcePermissions[resource];
411    if (requiredLevel === undefined) {
412      console.log(`Unknown resource: ${resource}`);
413      return false;
414    }
415
416    const hasAccess = this.hasMinimumAccess(requiredLevel);
417    console.log(`${this.name} (${this.getRole()}) accessing ${resource}: ${hasAccess ? 'GRANTED' : 'DENIED'}`);
418    return hasAccess;
419  }
420
421  public getDepartment(): string {
422    return this.department;
423  }
424}
425
426// Test permissions system
427const visitor = new ParkStaff("John Doe", UserRole.Visitor, "Tourist");
428const veterinarian = new ParkStaff("Dr. Sarah Connor", UserRole.Veterinarian, "Medical");
429const researcher = new ParkStaff("Dr. Alan Grant", UserRole.Researcher, "Paleontology");
430const admin = new ParkStaff("Robert Muldoon", UserRole.Administrator, "Operations");
431
432console.log("\nAccess control test:");
433
434const resources = ["public_areas", "dinosaur_basic_info", "medical_records", "research_data", "admin_panel"];
435const users = [visitor, veterinarian, researcher, admin];
436
437users.forEach(user => {
438  console.log(`\n${user.getName()} (${user.getRole()}):`);
439  resources.forEach(resource => {
440    user.canAccess(resource);
441  });
442});
443
444console.log("\n");
445
446// ===========================================
447// 6. Getters and setters with access control
448// ===========================================
449console.log("=== 6. GETTERS AND SETTERS WITH ACCESS CONTROL ===");
450
451class MonitoredDinosaur {
452  private _name: string;
453  private _health: number;
454  private _feedingSchedule: Date[];
455  private _isQuarantined: boolean;
456  private _lastHealthCheck: Date;
457
458  constructor(name: string) {
459    this._name = name;
460    this._health = 100;
461    this._feedingSchedule = [];
462    this._isQuarantined = false;
463    this._lastHealthCheck = new Date();
464  }
465
466  // Getter with access logging
467  get name(): string {
468    console.log(`Access logged: Reading name of ${this._name}`);
469    return this._name;
470  }
471
472  // Getter with permission validation
473  get health(): number {
474    console.log(`Health data accessed for ${this._name}`);
475    return this._health;
476  }
477
478  // Setter with validation
479  set health(value: number) {
480    if (value < 0 || value > 100) {
481      console.log(`Invalid health value: ${value}. Must be 0-100`);
482      return;
483    }
484
485    const oldHealth = this._health;
486    this._health = value;
487    this._lastHealthCheck = new Date();
488
489    console.log(`Health updated for ${this._name}: ${oldHealth} β†’ ${value}`);
490
491    // Automatic quarantine at low health
492    if (value < 30 && !this._isQuarantined) {
493      this._isQuarantined = true;
494      console.log(`${this._name} automatically quarantined due to low health`);
495    }
496  }
497
498  // Computed property
499  get status(): string {
500    if (this._isQuarantined) return "Quarantined";
501    if (this._health < 30) return "Critical";
502    if (this._health < 60) return "Poor";
503    if (this._health < 80) return "Good";
504    return "Excellent";
505  }
506
507  // Setter with business logic
508  set isQuarantined(value: boolean) {
509    if (value !== this._isQuarantined) {
510      this._isQuarantined = value;
511      console.log(`${this._name} quarantine status: ${value ? 'ACTIVE' : 'INACTIVE'}`);
512
513      if (!value && this._health < 50) {
514        console.log(`Warning: Releasing ${this._name} from quarantine with health ${this._health}`);
515      }
516    }
517  }
518
519  get isQuarantined(): boolean {
520    return this._isQuarantined;
521  }
522
523  // Method with controlled access to history
524  public getFeedingHistory(accessLevel: number): Date[] | null {
525    if (accessLevel < UserRole.Staff) {
526      console.log(`Insufficient access to feeding history`);
527      return null;
528    }
529
530    return [...this._feedingSchedule];
531  }
532
533  public scheduleFeed(time: Date): void {
534    this._feedingSchedule.push(time);
535    console.log(`Feeding scheduled for ${this._name} at ${time.toLocaleTimeString()}`);
536  }
537}
538
539const monitoredDino = new MonitoredDinosaur("Alpha-7");
540
541console.log("\nMonitored dinosaur test:");
542console.log("Name:", monitoredDino.name);
543console.log("Initial health:", monitoredDino.health);
544console.log("Initial status:", monitoredDino.status);
545
546// Test setters
547monitoredDino.health = 25; // Automatic quarantine
548console.log("Status after health drop:", monitoredDino.status);
549
550monitoredDino.health = 85; // Health improvement
551console.log("Status after recovery:", monitoredDino.status);
552
553monitoredDino.isQuarantined = false; // Manual release from quarantine
554
555// Test feeding schedule
556monitoredDino.scheduleFeed(new Date(Date.now() + 3600000)); // In one hour
557
558console.log("\n");
559
560// ===========================================
561// 7. Access modifiers summary
562// ===========================================
563console.log("=== 7. ACCESS MODIFIERS SUMMARY ===");
564
565console.log("PUBLIC:");
566console.log("  β€’ Accessible from anywhere");
567console.log("  β€’ Default modifier in TypeScript");
568console.log("  β€’ Use for the class public API\n");
569
570console.log("PRIVATE:");
571console.log("  β€’ Accessible only within the same class");
572console.log("  β€’ Implementation encapsulation");
573console.log("  β€’ Sensitive data protection\n");
574
575console.log("PROTECTED:");
576console.log("  β€’ Accessible in the class and inheriting classes");
577console.log("  β€’ Sharing between class hierarchy");
578console.log("  β€’ Controlled access in inheritance\n");
579
580console.log("READONLY:");
581console.log("  β€’ Can only be assigned in the constructor");
582console.log("  β€’ Protection against modification");
583console.log("  β€’ Immutable fields\n");
584
585console.log("Access modifiers ensure security in Jurassic Park!");

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Answer the questions from this lesson. Pick an answer to see right away whether it is correct.

  1. 1. Which access modifier in TypeScript allows access to a property only within the class and its derived classes?

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